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Researchers at the University of Maryland have created hundreds of innovations that are available for licensing. Our Discovery Portfolio contains an exciting mix of vaccines, drug targets, therapeutics, devices and cutting edge techniques that promise to make a quantifiable impact on human health and the environment.
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Community-led Action in Response to Violent Extremism (CARVE) Training Course
Published Wednesday, February 28, 2018Community-led Action in Response to Violent Extremism (CARVE) is a 4-hour self-paced online course designed for a U.S.-based audience to provide community-focused, rigorously researched, and academically-informed instruction on Countering Violent Extremism (CVE). Targeted at the FEMA "awareness" training level, this FEMA-certified course is...
Categories: Software + Algorithm, Education/Training/Multimedia
Keyword(s): course, extremism, community
Docket: IS-2017-099
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Simulated Electronic Health Record
Published Wednesday, February 28, 2018A large part of educating health professions students is preparing them for future practice. Much of today’s healthcare environment relies on technology, particularly an electronic health record (EHR). For the past several years, documentation during simulation events occurred through the use of paper charts, which is not consistent with current...
Categories: Software + Algorithm, Education/Training/Multimedia
Keyword(s): simulation, health
Docket: IS-2017-103
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MyDesign®
Published Monday, January 29, 2018The education market is rapidly undergoing transformation from a brick-and-mortar classroom to a hybrid model of classroom and distance learning instruction. Since the first Massively Open Online Course (MOOC) in 1969, a variety of technologies have been developed to support curriculum and instruction. Concurrently, policies have been developed...
Categories: Software + Algorithm, Education/Training/Multimedia
Keyword(s): 525
Docket: IS-2017-007
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VOLT: Virtual Occupational Language Training
Published Monday, September 18, 2017Currently, there is a need for effective guided immersive learning to supplement a classroom environment, particularly in immersive language learning. Virtual reality (VR) 3D systems offer a flexible and viable solution to this problem.Researchers at the University of Maryland have created VOLT (Virtual Occupational Language Training),...
Categories: Software + Algorithm, Education/Training/Multimedia
Keyword(s): virtual reality, language learning
Docket: IS-2017-047
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Automated Kriegspiel Chess Player
Published Monday, July 27, 2009Kriegspiel is a chess game played without visual awareness of the opponent pieces and opponents do not know what moves an adversary has made.One needs three boards for the game traditional game. Players receive partial information from a referee that allows them to guess where the opponent's pieces may be. Only a referee knows exactly...
Categories: Information Technology, Software + Algorithm, Education/Training/Multimedia
Keyword(s): chess, board game, computer game
Docket: IS-2006-015